using UnityEngine;
using System.Collections;

public class RandomPosicaoIdeal : MonoBehaviour {
	
	public string[] posicoes;
	
	// Use this for initialization
	void Start () 
	{
		int random = Random.Range(0,posicoes.Length);
		CodigoVitoria.posicaoIdeal = posicoes[random];
		Debug.Log(CodigoVitoria.posicaoIdeal);
	}
}